


* All (ch) 236B combos can be started from running B as well. Consecutive Hit (air): All attacks have increased hitstun against airborne opponents hitstun decay still applies.Power Legs: Increased damage, Hit Effect and Guard Breaks on all kicks.Her BnB combos require a lot of execution.Somewhat limited Guard Breaks outside of Hyper.Some attacks lose a tiny bit of range when in Beast form.Below average recovery and defense stats.Can play both keepaway and rushdown effectively.To play Alice effectively, you must learn every option she has for each situation because of this, and the fact that she has some of the highest execution requirements in the game (particularly with her instant while running B combos), Alice requires a lot of time to learn. While in Hyper mode, her damage output is devastating thanks to her unique trait, Power Legs, which makes all her kicks deal significantly increased damage and gives them Guard Break properties. Her normals have good range, and she excels at low/mid rushes and frame traps. She also has great mobility: fast walk speed, a fast dash that covers a lot of distance, one of the best jumps in the game and various other mobility tools such as sways and slides. Alice is a highly versatile character with tools for almost every situation she can play keepaway or rushdown extremely well.
